AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games in Switzerland Q3 2021
Explore the performance of the top 5 hybridcasual games in Switzerland during Q3 2021, showcasing trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 hybridcasual games on a unified platform in Switzerland showcased diverse trends in downloads, revenue, and active user metrics. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Soccer Superstar saw varied trends across different metrics. Weekly revenue fluctuated throughout the quarter, peaking at around $292 in the week of September 20. Downloads started the quarter strong with 14K in early July but gradually declined to approximately 2.7K by the end of September. The game’s active users also saw a downward trend from 37.3K to 21K over the same period.
Magic Tiles 3: Piano Game experienced relatively stable weekly revenue, starting at $1.8K and seeing a low point of $722 in mid-September, before slightly recovering to $844 by the end of the month. Downloads remained steady, fluctuating between 2.5K and 4.8K. Active users showed a consistent performance, maintaining around 28.5K to 32K users throughout the quarter.
Race Master 3D - Car Racing had a notable start post-release in August. Weekly revenue was minimal, with a slight rise to $34 in the week of September 20. Downloads peaked early at around 7K in late August and then tapered off to approximately 3.6K by the end of September. Active users surged initially to 14.9K in late August but settled around 12K towards the quarter’s end.
Idle Lumber Empire - Wood Game showed a dynamic revenue trend, starting at $3.8K and peaking at $7.7K mid-September before ending the quarter at $4.4K. Downloads saw a peak of around 3.9K in early August, eventually stabilizing around 3K. Active users increased from 2.8K in late June to a peak of 6.3K mid-August, maintaining around 5.9K by the end of September.
1945 - Airplane shooting game had steady revenue, starting at $3.2K and ending the quarter at $2.6K. Downloads showed a notable peak of 2.7K in mid-July, maintaining around 2.2K by the end of September. Active users increased from 6.3K to around 11.9K over the quarter.
The data highlights the diverse performance and trends of these top hybridcasual games in Switzerland for Q3 2021. For more detailed insights, visit Sensor Tower.